Tournament regulations

Summary

Lundaspelen is played according to IHF rules and Swedish Handball Federation (SHF) regulations. The English text is valid in interpretation issues.
Swedish and foreign club teams, school teams, district teams and national teams are welcome to play in Lundaspelen.
We kindly ask you to note the following exceptions:
1) Handball glue is only permitted in the categories B/G19, B/G16 and B/G15.
2) Girls are allowed to participate in boy’s teams until B14) The size of the handballs must be those specified by the SHF
4) Team time-out is not permitted
5) Category B/G9 and 10 play with a lowered goal bar.

Competition form
-Teams are divided into groups of 5-6 teams where all play each other.
-The top two teams advance to the A-final round and the remaining teams to the B-final round (with exception of the top-level tournament). Exceptions might occur.
– Final rounds are played as a cup (direct elimination).
– All participating teams are guaranteed at least 5 scheduled games.
– Clubs are allowed to register multiple teams in the same category. A player is only allowed to play in one team in each category.
– All participants must be able to present a photo identification upon request.
– Which teams can participate?
Club teams.
School and district teams outside Sweden.
Swedish district teams after the contest management’s assessment.
National team after the tournament management’s assessment.

 

Which teams can participate?

Club teams.
School and district teams outside Sweden.
Swedish district teams after the contest management’s assessment.
National team after the tournament management’s assessment.

Regulations for tied final round games

B/G9-13: 7m penalties

  • The teams choose five (5) penalty shooters. They all have to be eligible and will be noted on a list.
  • The referees use a toss of the coin to decide which team will start the game. The team who wins the toss of the coin decides if they or the other team will start the penalty shooting.
  • If the game is not settled after the first five (5) throws, then each team nominates one (1) additional player. This player may be one of the players used during the first round.

 

B/G14-19: Shoot-Out

  •  Five (5) players/team are chosen to take part in the shoot-out. These players are noted and will execute their toss in the order that they were noted. All of the players chosen to take part in the shoot-out must be eligible to play.
  • In the shoot-out, the referees use a toss of coin to determine which team starts. The team that won the toss of coin decides which team will start the shoot-out, the loosing team decides on which side they play.
  • Both goalkeepers position themselves in the goals.
  • The court player stands with the ball in the playing area with one foot on the 9-meter line. (The player decides where.)
  • The passing (attacking) goalkeeper starts off by standing on the goal line with at least one foot and is allowed to move as soon as the ball has left the court player’s hand.
  • When the referee whistles the player throws the ball to the goalkeeper standing on the goal line, and starts the attack. During the pass or the catch of the ball, the ball is not allowed to touch the ground. Once the ball has left the attacking player’s hand, both goalkeepers may move forward. However, both goalkeepers must remain in their goal area. The attacking goalkeeper must within three (3) seconds pass the ball to his/her teammate, who is running towards the opponent´s goal. During this pass or the catch of the attacking player, the ball is not allowed to touch the ground. The attacking player catches the ball and may take up to three (3) steps before shooting. During the shot, the ball is allowed to bounce on the floor before crossing the goal line.
  • The attacking player must catch the ball and try to score a goal without dribbling or any other rule violation. If the attacking goalkeeper or the court player commits a rule violation, the attack is over.

In case of the defending goalkeeper committing a rule violation by leaving his/her goal area during a shoot-out attempt of an attacking player, the following rule specification concerning ”progressive punishment” shall apply:

If the defending goalkeeper does not touch the attacking player:

In case of a regular goal scored by the attacking player – goal decision and warning (yellow card) for the defending goalkeeper

In case of no goal scored by the attacking player – 7m penalty for the attacking team and warning (yellow card) for the defending goalkeeper.

If the defending goalkeeper touches the attacking player:  

In case of a regular goal scored by the attacking player – goal decision and disqualification (red card) for the defending goalkeeper

In case of no goal scored by the attacking player – 7m penalty for the attacking team and disqualification (red card) for the defending goalkeeper (any player eligible to play can replace the goalkeeper in that case).

Any additional leaving of the goal area by the defending goalkeeper during a shoot-out attempt by the attacking player shall be penalized by disqualification (red card) (any player eligible to play can replace the goalkeeper in that case).

Teams may substitute the goalkeeper as they wish. For example, one goalkeeper can do the throw-out, and another goalkeeper can play during defense. Court players substituting a goalkeeper need to wear a vest the same color as the goalkeeper’s jersey.

During the first part of the shoot out, all five (5) attacks must be completed.

If the score is not settled after that, each team nominates one (1) additional player. This player may be one of the players used during the first round.

The teams now complete one attack each until one team has scored more goals than the other, under the condition that both teams had the same number of attempts.

Complete tournament rules

# § 1. Organizer
LUGI HF of Lund, Sweden organizes Lundaspelen.

# § 2. Playing Rules
Lundaspelen is played according to the IHF rules and SHF regulations. The English text is valid in interpretation issues.

# § 3. Competition Form
The teams are divided into groups, where all play against all. The top two teams (top-level tournament the top four teams) from each group advance to A-finals, and the remaining teams to B-finals. Exceptions might occur. If there only is one group in a category, a double or single league is played instead off playoffs. The final tournaments are played as a cup (direct elimination). Group placement is decided by the usual system of points. If two or more teams have the same amount of points, their position will be decided by the following priorities:
1) Goal difference
2) Highest amount of scored goals
3) Result of mutual meeting
4) Drawing of lots (if the lot decides between a place in the A- or B-finals)
Ties in playoff games B14/G14 and older is determined by the “shoot out”.
Ties in playoff games B13/G13 and younger will be determined by 7-meter throw (best of 5).
Click here to watch instruction movie about shoot-out.

# § 4. Categories
B/G19 boys/girls born 1999 or later
B/G16 boys/girls born 2002 or later
B/G15 boys/girls born 2003 or later
B/G14 boys/girls born 2004 or later
B/G13 boys/girls born 2005 or later
B/G12 boys/girls born 2006 or later
B/G11 boys/girls born 2007 or later
B/G10 boys/girls born 2008 or later
B/G9 boys/girls born 2009 or later
B/G8 boys/girls born 2010 or later

No overaged players are allowed.
Special class – 15 years and upwards (mixed category for girls and boys, no wheelchairs allowed).

# § 5. Number of Players and Substitutes
A team may use a maximum of 17 players and four team leaders per game. You may use the same player from a club in various teams in the tournament but NOT in the same age category.

# § 6. Game Time
All categories play 2 x 15 minutes. No changing of sides – 1 minute half time break.

# § 7. Before the Game
Team List
A team list valid for the whole tournament must be registered in the Lundaspelen computersystem.
When you check in you will get the list along with other information. Then you must hand the list to the Lundaspelen crew in the arena where you play the first match. You can add extra players using the same form at a later time. Teams that have not handed in their team lists before their second game will be excluded from the tournament. All the participants on the list are considered to have played every game. Controls will be made on the team lists at randomly chosen games. The team leader must leave a cell phone number on the team list where the team can be contacted during the tournament.

Dresses
• If two teams have the same dress colour, the away team has to change.

# § 8. During the game
All teams have to be ready and dressed at the arena 15 minutes before the trough-off of the game (if a team is delayed the tournament jury must be contacted before a decision is made).

• The home team has the ball at the start of the game.
• The teams cannot request team time out. No time-out at 7-meters throws or suspensions.
• A team that leaves the playing court during an ongoing match will be disqualified from the tournament.
• After the game, each team leader must sign the game protocol.
• Each team is responsible for its’ supporters’ behavior.

Handballs
The home team has to bring a correct size and authorized ball to the game. The ball must be authorized by the referee.

Official handball sizes:

Category Size Meassurment Weight
G19 2 54-56 cm 325-375 gram
G16 1 50-52 cm 290-330 gram
G15 1 50-52 cm 290-330 gram
G14 0 46-50 cm 250-300 gram
G13 0 46-50 cm 250-300 gram
G12 0 46-50 cm 250-300 gram
G11 0 46-50 cm 250-300 gram
G10 0 46-50 cm 250-300 gram
G9 0 46-50 cm 250-300 gram
G8 Gummi 42-45 cm 150-200 gram

Category Size Meassurment Weight
B19 3 58-60 cm 425-475 gram
B16 2 54-56 cm 325-375 gram
B15 2 54-56 cm 325-375 gram
B14 1 50-52 cm 290-330 gram
B13 1 50-52 cm 290-330 gram
B12 0 46-50 cm 250-300 gram
B11 0 46-50 cm 250-300 gram
B10 0 46-50 cm 250-300 gram
B9 0 46-50 cm 250-300 gram
B8 Gummi 42-45 cm 150-200 gram

If a match is completed with a different ball size, it will NOT be regarded as a reason for protest.

# § 9. Special Rules
One-to-one-marking is only allowed in the classes B/G 15, B/G 16, and B/G 19.

• B/G9- & 10-categories play with lowered bars.
° The new IHF rules from July 2016 (blue card, passive play, goalkeeper as a player) apply in all categories (B/G9 – B/G19). The new rules regarding last 30 seconds and injured players will not be applied.
• The referee decides the official result of the game. The referee’s time is the official playing time.
Handboll glue is only allowed in categories B/G 15, B/G 16 and B/G 19. Only water-based glue is allowed.
Handball regulations vary in different countries. In an international tournament like Lundaspelen this fact can cause problems. We encourage all participants to try to solve these matters with a friendly spirit.

# § 10. Age Identification
All players have to show age identification if the tournament jury asks for it. If a team uses an over-aged player, it will be excluded from the tournament.
In boys categories B14-B8, girls are allowed to play under the condition that it has been registered with the tournament jury.

# § 11. Exceptions
Teams with over-aged players can participate out of competition. The rest of the teams in the group will be informed about this. The teams’ results will be 0-10 in every game.
In boys categories B14-B9, girls are allowed to play under the condition that it has been registered with the tournament jury.

# § 12. Referees, Officials
The referees are responsible for the official playing time and the official score. All matches have a Lundaspelen official who operates the score board (inofficial result). All the A-finals will have a timekeeper and a scorekeeper.

# § 13. Tournament Jury
The jury decides protests and penalties. The jury’s rulings cannot be changed or overruled.

# § 14. Protests and Penalties
Protests have to be given in to the nearest secretariat at the most 15 minutes after the game in question has finished. The protest quota (SEK 600) has to be paid at the same time. It will be returned if the protest is accepted.

# § 15. Disqualification and Excluding
Players and leaders that are disqualified (= direct red card) will be suspended without any jury ruling for the following match. Team officials are responsible for the follow-through. This does not apply for players who receive a red card for his/her third suspension in one game. Players that are excluded according to rule 8:10 (extremely unsportsmanlike conduct) are suspended from further play until the tournament jury has delivered its verdict.

# § 16. Handball Paste (glue) Ban
All forms of handball paste usage is forbidden in B/G14 categories and younger. Violation against this prohibition results in the following:
Before the game: The player is requested to remove the paste.
During the game: The player is given an oral reprimand and must immediately remove the paste.
If repeated violations occur, the player will be given a red card, but is not necessarily automatically suspended.

# § 17. Walk Over
A team that does not show up in time for match without a legitimate reason will lose the game with 10-0. If this happens more than once, the team may be excluded from the tournament. If there are compelling reasons, the jury can exclude a team on the first offence, for example if a deliberate walk over benefits the own or another team in the group.

# § 18. Playing Program
Lundaspelen reserves the right to make changes in the schedule regarding groups, start times and arenas.

# § 19. Result Service
Results will continuously be posted at our information office in Arenan. Results will also be continuously updated on this website,http://www.lundaspelen.com/.

# § 20. Order Regulations
General
* The team leader stipulated on the team list will at all times be responsible for his/her players behaviour and the cost for any damage they may have caused.
* It is forbidden to consume any form of alcoholic beverages and to handle any narcotics.
* Silence is required at every school between 23.00 – 06.00.
* Each team must clean their sleeping facilities before departure and have the cleaning approved by Lundaspelen hosts.
* All participants must follow instructions from Lundaspelen officials.

Fire Safety
* It is forbidden to smoke in Lundaspelens facilities and on the busses.
* It is forbidden to cook any food in the schoolrooms or in the corridors.
* It is forbidden to place any flammable goods in the corridors or rooms. It is also forbidden to place benches, chairs etc in the corridors or outside.
* It is forbidden to use any form of pyrotechnical devices, such as fireworks and firecrackers.
* All doors between corridors and stairways should be kept closed at all times.
If these rules are disobeyed, the offence will be handled by the tournament jury and may lead to disqualification and expulsion from the accomodation.

# § 21. Insurance, Liability
Each team leader must make sure that his/her players are totally insured both on and outside the playing field. Lundaspelen has no general insurances that cover accidents, sickness, thefts, or damages. Lundaspelen is not obliged to refund any team due to force majeure occurrences, for example war, war like occurrences, revolution or similar event, strike, lockout, blockade.
We urge our participants and leaders never to leave any valuables or money unattended!

# § 22. Notice of Changes
Every team manager must make sure that all participants are aware of these rules. Every team manager must make sure that he/she has the latest version of this document.

# § 23. Force majeure
In the event that the tournament can’t be held or is postponed due to events beyond the control of the tournament organizers (force majeure*) or due to events which are not attributable to wrongful intent or gross negligence or the tournament organizers, the tournament organizers cannot be held liable by the delegations for any damages, costs or losses incurred, such as transportation costs, accommodation costs, costs for additional orders, financial losses etc. Under these circumstances, the tournament organizers reserve the right to either retain the entire registration/accommodation fee and to use it for a future tournament, or to reimburse the delegations after deducting costs already incurred for the organization of the tournament and which could not be recovered from third parties.
*Lundaspelen is in no way responsible for injury or economic loss which may arise in the case of war, warlike events, civil war, revolution or civil disturbances or because of the actions of the authorities, strikes, lockouts, blockades or similar events.